Thievery

Mechanics
Thieving lets the player pickpocket nearby NPCs for a low possibility of success, which increases as the skill is levelled.

How it works
When the player walks nearby an NPC, there will be an option to pickpocket them in the right click menu. The probability of a successful pickpocket attempt is increased by level and successful pickpocket attempts will also grant the user a small amount of experience.

The animation has to look fairly obvious or make noise. The target must also stay still for the entire duration.