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Type: Passive

Mechanics[edit | edit source]

Data which can be recorded is the monsters: Level, Hitpoints, Drops and Droprate, Resistances, Weaknesses, Spawn Frequency and Location. Killing a given monster will slowly fill up the above mentioned information in a tab for the monster in the monster dictionary.

How it works[edit | edit source]

Defeating a mob X amount of times will yield in information about the mob being added to a “Monster Dictionary”. The player can trade this information with other players, sell it on the market or keep it for himself. If the player trades a Tab from his Monster Dictionary, he will lose that tab and will have to kill the given monster again to record the data again. Player receives XP for each data he records on a mob, and when he finishes a tab – he receives a large amount of XP.