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<span style="font-size:14px;">Type: Passive</span>
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{{headline|Type: Passive}}
   
 
==Mechanics==
 
==Mechanics==
   
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Data which can be recorded is the monsters: Level, Hitpoints, Drops and Droprate, Resistances, Weaknesses, Spawn Frequency and Location. Killing a given monster will slowly fill up the above mentioned information in a tab for the monster in the monster dictionary.
A player with the Analysis skill will have the ability to record data on mobs. This data includes HP, drops and drop rates, resistances, weaknesses and other information. All analized information is recorded in their journal. The information can then be sold to other players for in game currency or items.
 
   
 
==How it works==
 
==How it works==
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Defeating a mob X amount of times will yield in information about the mob being added to a “Monster Dictionary”. The player can trade this information with other players, sell it on the market or keep it for himself. If the player trades a Tab from his Monster Dictionary, he will lose that tab and will have to kill the given monster again to record the data again. Player receives XP for each data he records on a mob, and when he finishes a tab – he receives a large amount of XP.
<p style="margin-top:1em;margin-bottom:1em;">Upon using the identification skill or defeating a mob; details will slowly be added to the Monster Dictionary in the players journal. Each detail grants a small amount of experience with higher levelled mobs, and rarer mobs granting more experience. Finishing a mobs entire page grants bonus experience (this does not include buying the information).</p>
 
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[[Category:Skills]]

Latest revision as of 19:11, 4 April 2018

Type: Passive

Mechanics[ | ]

Data which can be recorded is the monsters: Level, Hitpoints, Drops and Droprate, Resistances, Weaknesses, Spawn Frequency and Location. Killing a given monster will slowly fill up the above mentioned information in a tab for the monster in the monster dictionary.

How it works[ | ]

Defeating a mob X amount of times will yield in information about the mob being added to a “Monster Dictionary”. The player can trade this information with other players, sell it on the market or keep it for himself. If the player trades a Tab from his Monster Dictionary, he will lose that tab and will have to kill the given monster again to record the data again. Player receives XP for each data he records on a mob, and when he finishes a tab – he receives a large amount of XP.