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(Created page with "<span style="font-size:14px;">Type: Utility</span> ==Mechanics== When low in health the first aid skill grants a percentage of your HP back which diminishes over time. ==Ho...")
 
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<span style="font-size:14px;">Type: Utility</span>
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{{headline|Type: Utility}}
   
 
==Mechanics==
 
==Mechanics==
   
When low in health the first aid skill grants a percentage of your HP back which diminishes over time.
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When low in health, the first aid skill grants a percentage of the players' HP (Health Points) back, but it diminishes over time.
   
 
==How it works==
 
==How it works==
<p style="margin-top:1em;margin-bottom:1em;">Using first aid during combat grants more experience than using it out of combat. A higher level of First Aid will increase the granted HP given and decreases the rate at which it diminishes.</p>
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Using first aid during combat grants more experience than using it out of combat. A higher level of First Aid will increase the granted HP (Health Points) given, and decreases the rate at which it diminishes.
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[[Category:Skills]]

Latest revision as of 15:03, 20 February 2014

Type: Utility

Mechanics[ | ]

When low in health, the first aid skill grants a percentage of the players' HP (Health Points) back, but it diminishes over time.

How it works[ | ]

Using first aid during combat grants more experience than using it out of combat. A higher level of First Aid will increase the granted HP (Health Points) given, and decreases the rate at which it diminishes.