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==Mechanics== |
==Mechanics== |
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− | Hunting will be the skill that allows players to track down rare NPCs; these 'Rare' NPCs will have slightly better loot than normal NPCs, and will give out more experience. However, they will be tougher than regular NPCs. |
+ | Hunting will be the skill that allows players to track down rare NPCs; these 'Rare' NPCs will have slightly better loot than normal NPCs, and will give out more experience. However, they will be tougher than regular NPCs. |
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+ | Rare NPCs will have a different Icon above their head so they are identifiable. The player also has a small chance of hunting a Mini Boss. |
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==How it works== |
==How it works== |
Latest revision as of 15:14, 20 February 2014
Type: Gathering
Mechanics[ | ]
Hunting will be the skill that allows players to track down rare NPCs; these 'Rare' NPCs will have slightly better loot than normal NPCs, and will give out more experience. However, they will be tougher than regular NPCs.
Rare NPCs will have a different Icon above their head so they are identifiable. The player also has a small chance of hunting a Mini Boss.
How it works[ | ]
Killing a rare NPC will give a large chunk of exp towards this skill. A higher skill allows hunting of higher levelled NPCs.