Type: Gathering
Mechanics[ | ]
Thieving lets the player pickpocket nearby NPCs for a low possibility of success, which increases as the skill is levelled.
How it works[ | ]
When the player walks nearby an NPC, there will be an option to pickpocket them in the right click menu. The probability of a successful pickpocket attempt is increased by level and successful pickpocket attempts will also grant the user a small amount of experience.
The animation has to look fairly obvious or make noise. The target must also stay still for the entire duration.